AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on Android in South America Q4 2022
In Q4 2022, the top 5 hybridcasual games on Android in South America showed varied performance in downloads, revenue, and active users. Here's a detailed look at their trends.
In the fourth quarter of 2022, the top 5 hybridcasual games on the Android platform in South America showcased a range of performances in terms of weekly downloads, revenue, and active users. Below is a detailed look at their trends, based on data from Sensor Tower.
Stumble Guys from Scopely saw fluctuating weekly revenue, peaking at around $171.9K in early October and closing the quarter with approximately $137.7K in the last week of December. Weekly downloads saw a significant drop from 757.4K at the start of the quarter to 428.6K by the end of November, before rebounding to 722.9K in the final week. The game's active user base also varied, starting at 4.08M and falling to 2.74M by the end of November, then rising again to 3.50M by the end of December.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced a gradual increase in weekly revenue, starting at $17.3K and peaking at $34.5K in the last week of December. Weekly downloads were inconsistent, beginning with 25.9K and peaking at 52.9K in the final week. Active users saw a slight increase from 232.5K to 262K over the quarter.
Triple Match 3D from Boombox Games LTD had steady weekly revenue throughout the quarter, ranging from $14.1K to $21K. Downloads showed a declining trend, starting at 10.4K and dropping to 5.9K by the end of December. Active users also declined, beginning at 15.6K and ending the quarter at 12.3K.
Survivor.io from Habby saw its weekly revenue peak at $19.6K in late September, before fluctuating and closing the quarter at $16.8K. Weekly downloads decreased from 158.8K to 60.9K by the end of December. Active users started at 385K, dropping to 230.2K by early December, and then increased to 274.9K by the end of the quarter.
Sniper 3D:Gun Shooting Games by Wildlife Studios maintained relatively stable weekly revenue, ranging from $9.5K to $13.9K. Weekly downloads varied, starting at 100.6K and reaching 160.6K in the last week of December. The active user count also saw significant growth from 700.8K to 922.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.